Monday, September 15, 2008

Q's for "The Vocabulary of Comics," et al.







Apparently I'm not the only person to make the comparison between Rex Morgan and certain cartoons from Bill Watterson's "Calvin and Hobbes." In our readings from McCloud and Berger, a lot of attention is given to the imposed reality of self, and, in the case of McCloud, why do we identify with cartoons? Knowing what we've read, and taking in the posted cartoons (which I assume are okay to publish on a blog in the quest for academic discourse), here's my first question:

1. What happens when a cartoon takes on a realistic form? In the case of Rex Morgan, as well as other comics like Prince Valiant, etc., how and why do we interpret them the way that we do? In the case of Calvin and Hobbes, why is the selected cartoon all the more hilarious? (Consider the statement that we envision ourselves as cartoons before you answer).

2. McCloud also states, from the mouth of a cartoon, that audience participation is a key to success. Knowing this, what is one technique that you've seen in day-to-day life that barely cartoonizes (yes, I know that's not a word) something in order to make you participate more as an audience member. Remember that only taking away some realistic features is considered turning something into a cartoon.

3. Berger and McCloud allude to some sort of deconstructive effort as well as decentralization. Considering the media that we've been examining (hypermedia, multi-sensory, social networking media), what do you think is one of today's most powerful media tools that you can tie in to the readings, and do you think the media tool is overall a good or bad element to our current socioeconomic reality?

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